Episode 4 Chapter 2
THE FOG OF WAR
The crew of the Riptide, at the behest of
Kara Pacha, has taken on a mission
to rescue the scientist Doctor Topas
from an imperial prison transport.
After securing the services of a twi'lek droid
programmer named Rhys March,
along with her experimental
communications jamming droid Jamm-bot 2.01,
they blast off on an intercept course
with the imperial transport...
The Crew of the Riptide
Evo Shandor - nautolan transport captain
Balin Lee - young human Jedi-in-training
Emily Wonder - human mercenary
Eggs Ledscramb - quarren bounty hunter
Rhys March - twi'lek tech-spec
The Riptide |
Ambush in Space
The Riptide approached the imperial Gozanti-class transport
on an intercept course. The Riptide had powered down almost all its systems in
order to produce as low a profile as possible. It eventually came to the
attention of the Gozanti's sensors and the larger ship dropped two of its four
TIE fighters to intercept.
Evo pushed the throttle to full and shouted the order for
Jamm-bot 2.01 to commence signal jamming. Jamm-bot was plugged into the
Riptide's computer terminal and its hands were deftly moving over the ship's
communications controls. The broadcast antenna began flooding local space with
sub-space frequencies. The effect was a sound like heavy bass thuds and
wah-wahs followed by modulated electronic wave-forms.
The two TIE fighters engaged the Riptide, but Evo ignored
them. He pressed on and got close to the Gozanti. He was easily four times
faster than the larger transport, so the Riptide closed quickly. The TIE
fighters opened fire and the Gozanti launched its remaining two TIE fighters to
deal with the attack!
Balin assumed a seated position in the center of the ship
and closed his eyes. Reaching out with his senses, he began visualizing the
space around the ship. He could feel the mind of each combatant. He could sense
their intentions and predict their actions. He could reach out and manipulate
each of the combatants, friend and foe alike, as if they were pieces on a
holo-chess board. The Force flowed through the crew of the Riptide, guiding
them, directing them, and coordinating their actions as if they were a single
mind with multiple bodies.
Chaos Reigns
Balin reached out his hand as if to point at an unseen TIE
fighter, then waved his hand as if to encompass all of them. Two of the TIE fighters began firing on each
other. The pair ignored the Riptide and engaged in a dogfight. The third TIE fighter
began firing on the Gozanti. The fourth TIE fighter continued to attack the
Riptide.
The Force is Strong in Balin |
The TIE fighter attacking the Gozanti caught the transport
by surprise and managed to score a direct hit on the ship’s power core! The hit
likely would have destroyed the transport had Balin not concentrated on deflecting
the attack at the last instant, turning a catastrophic hit into a merely
crippling one.
GM Note – The TIE fighter kept rolling 6s on the Wild Die
and scored a destruction damage result on the Gozanti. Since they wanted to
capture the ship and rescue the prisoner, Balin spent a Force Point to change
the Destruction result to a Heavy Damage result. As a result, the Gozanti would
soon lose power.
After Emily had destroyed one TIE fighter, Balin turned his
attention to the ship. He used the Force to confuse those on the ship. The guns
on the ship were soon alternating between attacking the Riptide, attacking the
TIE fighters, and not attacking at all.
GM Note – I figured the crew of the ship would start fighting
each other, like a mutiny, so I would roll randomly to determine their actions
each round.
Soon, all the TIE fighters were destroyed, but not without
inflicting heavy damage on the Riptide. The Riptide had gone through all of its
backup shields and the system now needed to be overhauled. In addition, the
engines had been damaged.
Luckily, the Gozanti lost all power and began to drift and
tumble through space. It had also taken damage to its engines and had lost its dorsal turbolaser.
The Riptide maneuvered to dock with one of the Gozanti’s TIE
fighter access airlocks and the two ships were soon locked together.
Emily left the gun turret and Eggs unbuckled himself from
the shield operator seat. The pair armored up and grabbed their weapon in
preparation of boarding action. They gathered at the airlock, checked their
power cells, and opened the hatch.
Evo Shandor |
To Be Continued…
GM Notes
My original plan was to sent two waves of TIE fighters at the ship, allowing them to deal with each wave before the next wave, then deal with the transport. But Evo's player said, "Nope, we ignore the TIE fighters and get in close!" So I thought, "Okay. Oh well."
Without Battle Meditation, the Riptide vs. four TIE fighters and the Gozanti would have been very very tough, if not impossible. However, using Battle Meditation to cause confusion and animosity amongst the enemy forces was a brillian strategy! As a result, the battle was still challenging but not TOO challenging.
My only mistake as a GM was that I had nothing for Rhys to do. In retrospect, I should have given her communications rolls to make against the Gozanti, or allowed her to do "First Aid" style repairs on the ship. Rhys' player kept asking what she could do and I was kind of at a loss, and I felt bad about that. I'll be prepared next time.
My only mistake as a GM was that I had nothing for Rhys to do. In retrospect, I should have given her communications rolls to make against the Gozanti, or allowed her to do "First Aid" style repairs on the ship. Rhys' player kept asking what she could do and I was kind of at a loss, and I felt bad about that. I'll be prepared next time.
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