Chapter 1
A Friend in Need
The party meets in the famous Yawning Portal. There they are hired by the celebrity explorer Volothamp Geddarm to locate a missing friend.
Along the way they encounter some rough business with a murder of murderous man-crows.
Chapter 2
Finding Floon
The team explore the euphemistically named "stormwater drainage tunnels" of Waterdeep in search of Floon Blagmaar.
They encounter an underground hideout occupied by opponents way above their pay grade!
Chapter 3
Trollskull Alley
Chapter 4
Hatred Surfacing
Chapter 5
A Violent Counter-Offer
The Mystics of Trollskull Manor are assigned to defend a tavern from extortionists. Spoiler Alert - they fail. They get thumped, hard, and the tavern is smashed.
I made several DM mistakes this week and the results were terrible. Read all about what I did wrong and how it could have been better in this week's cautionary tale.
Chapter 6
Fireball!
Chapter 7
Betrayal at Gralhund Villa
The Mystics of Trollskull Manor investigate the aftermath of the Zhentarim attack on Gralhund Villa.
Later they track down the rogue nimblewright into the Field Ward and find a mysterious map.
We finish off this week with some faction quests against a vile halfling necromancer and then a bronze dragon.
Chapter 8
The Windmill in Winter
The Mystics of Trollskull Manor take care of various faction quests before confronting Thrakkus the Butcher in the Field Ward.
Chapter 9
A Story About Flirtatious Grappling
The Mystics of Trollskull Manor track the missing Stone of Golorr to Cuttle's Meat Pies. There they are attacked by some ill-informed bugbears.
Later, Push-ta chases a thief across the rooftops of Waterdeep in the snow, culminating in a show-down in a theater whereby he and his quarry exchange flirtatious banter and quips while grappling and escaping like in a kung fu movie.
Chapter 10
Mistshore
The Mystics of Trollskull Manor venture into the decrepit slums of Mistshore in search of the bard Agorn Fuoco.
There they encounter an enthusiastic inventor and her submersible machine, kids playing on the ice, and surly toughs.
Can they find the elusive actor, recover the mysterious Stone of Golorr, and claim the fabulous treasure it is rumored to protect?
Chapter 11
The House of Tyranny
The Mystics of Trollskull Manor storm the ancient tower known as Yellowspire in to stop a dark cult from performing an evil ritual. In so doing they retrieve the Stone of Golorr.
Stone of Golorr:"Winterfire! Hey Winterfire! I possess an unfathomable hunger for knowledge and information. You are useless to me. Read a book for crying out loud!"
More Stone of Golorr goodness: "I measure the passage of time in the birth and death of stars. I am eternal. Tell me more about this 'Babysitter's Club' series of novels."
Chapter 12
The Mausoleum
The Mystics of Trollskull Manor gain entry to the subterranean vault of dragons far beneath the city of Waterdeep. They must overcome deadly traps, devious puzzles, and a guardian dragon in order to find the embezzled hoard of Dagult Neverember, the corrupt and disgraced former Open Lord of Waterdeep in exile.
Chapter 13
The Vault of Dragons
This is it! The final chapter of Waterdeep Dragon Heist.
The Mystics of Trollskull Manor must defeat the evil wizard Manshoon and his lieutenants in a final showdown for the Vault of Dragons!
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