My latest game, Overlords of Dimension-25, is now available for purchase at DriveThruRPG.com!
Finally! A retro-clone of the old XXVc game rules!
Overlords of Dimension-25 is a role-playing game and setting inspired by the pulp science fiction roleplaying games of the late eighties and early nineties. Those games were, in turn, based upon the novels, comic strips, and movie serial adventures from the 1930s about a man frozen in time for five hundred years. This product is unaffiliated with the inspirational source material, the original game, its author, or its publisher.
Dimension-25 is a strange alternate universe in which our solar system more closely resembles the pulp science fiction of the 1930s and 40s.
In this game player characters are refugees from our Earth transported to this strange dimension via a freak accident. There they discover a world ravaged by five hundred years of interplanetary war, a world where fighters from the Earth Resistance struggle to overthrow the oppression of the Martian ARES Consortium. In this strange and alien world the player characters become adventurers and explorers seeking the ancient ruins of the Terran Empire in search of clues that might lead to a way home.
If you want a sneak preview of just the rules with no artwork and no setting, I have made Retro-Clone 25C available for free download!
Very cool idea! Will this be available in print and will you possibly be doing supplements for it?
ReplyDeleteI will look into making a print version available.
DeleteThanks!!
DeletePicked up this and the supplements from Drivethru. Big fan of XXVc and it's good to see it getting some love.
ReplyDeleteI noted some missing info. Page 13, 1st column, bottom on the Experience Level paragraph. This has the d20 skill point info, missing the % info.
Also, thanks for putting in the d20 skill conversion info.
Thanks. Please let me know if you find any other typos.
DeleteAt some point I'll put together a compilation of my suggested rules mods/improvements. Like, honestly, I think some of the skills should have a default starting percentage, ala Basic Roleplaying/Call of Cthulhu.
Should I post them here or should we take it to email?
DeletePage 47 2nd column chart under Speed and Maneuverability, tonnage 205-500, Reaction bonus, should be +1?
I think a base % for some would be a good idea. Back in XXVc I always started characters at a higher level to make them a little more competent
Feel free to email them to geekrampage at the gee-mail.
DeleteI like the idea of having a default starting %
ReplyDelete