The party decides to leave the Shrine of the Feared Order. We are playing Old School Essentials, which is another way of saying Basic D&D circa 1981.
The Party:
- Arrn, level 3 magic user
- Wumpus, level 3 dwarf
- Waverly, level 3 ranger
- Andrew Price, level 3 cleric
- Gordon Binghampton, level 3 cleric
- Calvin Baily, level 2 thief
- Villana of Qona, level 3 elf (NPC)
- Aicfrida of Qona, level 3 elf (NPC)
- Sherli Plectrude of Komur, rescued prisoner (NPC)
Here's a quick summary of their exploration of the dungeon followed by some comments about the dungeon so far and about random dungeons generated by HEXROLL.
Godron Binghampton discovers a secret door. It suddenly opens revealing three arcane cultists!
A. A secret altar with three mediums. Arrn casts a Sleep spell, ending the encounter before anyone even gets to attack.
B. The door is locked, Calvin Baily can't open it. Moving on.
C. A triangular bronze door covered in magic sigils, no keyhole. Nobody trusts it. Moving on.
D. A human prisoner held in a cage. A chest in the corner. A rope lever in the other corner. Despite bloody drag marks on the floor indicating heavy use, everyone suspects a trap. They free Wenburh, wife of Edmar of Thenara, a resident of Sigatona. Calvin opens the chest but fails to check for traps, spraying acid in her face for 2 points of damage. Inside is 340GP and a potion of invulnerability. They pull the rope and somewhere a door opens.
E. A human prisoner held in a cage. An altar along the west wall. The dessicated corpse of an elf on the floor. Piles of disgusting and rotting food. Mismatched floor tiles in the northeast corner. The prisoner is Holes, the nephew of Rothard of Farglen, resident of Sigatona. They drag the body of the elf onto the floor tile and somewhere a door opens.
Arrn gives Calvin Baily his "gory knife" - a ritual knife he took from the Tomb of the Serpent Kings. He has cast invisibility upon it. He tells her to keep it on her to use as a secret weapon should she ever be caught.
F. Arrn checks out the east door and spies a cult medium approaching (wandering monster). They rush out but the medium flees. They quickly catch up and dispatch her with missile attacks.
G. A key hanging from a hook on the wall. Odd. They take the key but nobody questions it.
H. They recognize this place. They stop mapping and head towards the exit.
That night, they camp within the ruins of an old building. The night sky is a brilliant display of glowing magical aurorae - remnants of the magical war that created the Wizards of Alvania Desert.
Calvin Bailey is awakened by her fungus goblin followers. They encourage her to follow them out of the camp. She tries to gather her companions but the fungus goblins shake their heads and point at her alone. She follows them into the night.
Wumpus is on guard duty and sees her being led away by 15-16 fungus goblins. He wakes up Arrn and asks him to wake the others. Wumpus follows discreetly behind.
The goblins lead Calvin several hundred feet from the camp to a circle of mushrooms which ave magically appeared in the desert. A large bed of lichens sits at the center. They call for her to lie in the center upon the bed of lichens and she complies, curious.
The lead goblin raises his hands together in mid-air, as if holding an imaginary knife. Wait! The invisible "gory knife"! Calvin leaps to her feat and punches the goblin. He stabs her with the invisible knife. She falls onto the bed of lichens, dead. The bed of lichens begins to absorb her blood.
Wumpus rushes in, hurling lit flasks of oil at the humanoid fungi (How did they light the flasks of oil without burning torches, I wonder? I didn't think of that at the time.) Arrn follows suit with his own flask of oil.
The rest of the party catches up and charges into the chaotic throng of fungus goblins, scattering them and causing them to flee. They are quickly dispatched.
The next day they load Calvin Bailey's body onto the wagon and return to Kömür, 12 miles away.
On the way back, they are ambushed by 14 kobolds. Arrn puts them all to sleep and they are quickly dispatched.
They arrive at Kömür and spend some time interacting with local NPCs and selling loot. They return Sherli Plectrude to her husband Drudo, owner of an Occult shop. He rewards them with a map to a hidden dungeon - the Tomb of the Lost Lich.
While touring the Market District, the party witnesses a raid on the basement of a shop. Several people are hauled out and arrested. The party does not intervene or investigate.
The party also learns of a twice yearly expedition to the Gem of Elderia Wastes in search of exotic artifacts. She is willing to pay them each 1200 gp to protect her. They agree to join her and they begin making plans to set sail to the City of Arkon, where they also hope to run into the leader of the Black Saints - Alviva Nadalberga - who is in Arkon searching for an amulet belonging to Caloanna Aclebalda.
The party recruits a new thief - Fitzhugh Skitter.
Next week - we set sail for Arkon!