Overlords of Dimension-25 got a good review over at RPG.Net!
Thanks David Crowe for the heads up!
Thanks Jeremy Buxman for the review.
Don't forget to check out the new Discord server.
Overlords of Dimension-25 got a good review over at RPG.Net!
Thanks David Crowe for the heads up!
Thanks Jeremy Buxman for the review.
Don't forget to check out the new Discord server.
I created a Discord server for Overlords of Dimension-25 discussion.
https://discord.gg/bvwRbasc
Please join to ask to any questions about Overlords of Dimension-25, the City at the Edge of the Universe, or Buck Rogers XXVc.
The City at the Edge of the Universe, the first campaign adventure for Overlords of Dimension-25, is live and on sale at DrivethruRPG.com for only $9.99!
On January 7, 2029, the Pennsylvania National Laboratory conducted the first of a series of groundbreaking high energy experiments. In a freak mishap the entire lab along with the nearby towns of Williamsburg and Buck’s Head were thrown out of their universe and hurled into the strange new world of Dimension-25.
Welcome to the City at the Edge of the Universe, an adventure scenario for the Overlords of Dimension-25 RPG.
This is the story of regular people transported through a freak interdimensional incident to the strange and dangerous world of Dimension-25. This adventure scenario is unlike most in that there is no linear narrative and no set end-point. This adventure scenario is designed to serve as an origin story for the player characters - a prologue to the story of the campaign. This is the story of how the player characters found themselves in this weird universe and how they became involved in - well, that’s what this adventure scenario is designed to find out.
This adventure is a “survival hex-crawl”. The information provided in this book is meant to present a situation to the players and a variety of destinations available for them to explore. Where they go and what they do is entirely up to them.
The “End” of this story determines the direction of the rest of the campaign. Will the player characters be heroes of the Earth Resistance? Will they become smugglers with the Trade Confederation? Will they turn to a life of organized crime and perform elaborate heists with the Solar Syndicate? The answers all depend on the choices the players make and the obstacles they overcome.
The City at the Edge of the Universe provides rules for creating characters from our modern world who are transported through a strange dimensional rift to the futuristic world of Dimension-25.
The City at the Edge of the Universe adds three new classes to Overlords of Dimension-25:
The City at the Edge of the Universe also adds modern weapons and equipment as well as vehicles - both modern and futuristic - and vehicle combat rules.
Yesterday I uploaded an update to Overlords of Dimension-25. I wanted to go over what changed. Most of these changes were the result of my recently running the City at the Edge of the Universe campaign and noticing places where I could clean up or improve the rules.
Accessory | Cost | Notes |
Spacesuit Enhancement | 200 | 24 hours of protection against vaccuum of space |
Backup Power Pack | 25 | additional 24 hours of power to any accessory |
Electronic Warfare | 50 | jam communications, disrupt “smart” ammunition, or invisible to radar and EM sensors |
Stealth Enhancement | 1500 | All Move Silently skill checks are Easy. Masks against IR and night-vision |
Security Package | 2500 | 50-foot sensor that tracks all targets |
Communication Package | 3000 | Broadcast range of 20 miles |
Weapon | Short Range (-0) | Medium Range (-2) | Maximum Range (-5) | Damage | Rate of Fire | Shots |
Needle Gun | 0-75ft | 76-150ft | 151-300 ft | 1d3 | 3 | 20 |
Bolt Gun | 0-100ft | 101-200ft | 201-400 ft | 1d4 | 2 | 10 |
Laser Gun | 0-100ft | 201-400ft | 401-800 ft | 1d8 | 3/2 | 7 |
Rocket pistol | 0-100ft | 101-200ft | 201-400 ft | 1d10 | 2 | 5 |
Microwave Gun | 0-100ft | 101-200ft | 201-400 ft | 1d10 | 2 | 10 |
Laser Rifle | 0-750ft | 751-1500ft | 1501-3000 ft | 1d12 | 1 | 14 |
Heat Gun | 0-15ft | 16-30ft | 31-60 ft | 2d6 | 1 | 7 |
Rocket Rifle | 0-500ft | 501-1000ft | 1001-2000 ft | 2d8 | 1 | 10 |
Sonic Stunner | 0-10ft | 11-20ft | 21-40 ft | special | 1 | 14 |
Martian Crossbow | 0-50ft | 51-100ft | 101-200 ft | 1d4 or 1d8 | 1 | 10 |
Venusian Battle-Staff | 0-100ft | 101-200ft | 201-400 ft | 1d6 | 1 | 10 |
| Short | Medium | Maximum |
Distance | 0-10 ft | 11-20 ft | 21-30 ft |
AC | 10 [10] | 8 [12] | 6 [14] |
| Short | Medium | Maximum |
Deviation | 1d6 ft | 1d10 ft | 2d10 ft |
1d4 | Direction |
1 | in front of target |
2 | behind target |
3 | to the left of target |
4 | to the left of target |
Grenade | Blast Radius | Save vs | Effect |
Explosive Grenade | 10 ft | Explosion | 4d10 dmg |
Stun grenade | 15 ft | Paralysis | Stun 1d6 rounds |
Dazzle grenade | 15 ft | Electrical Shock | Blinded 1d6 rounds |
Gas grenade | 20 ft | Gas | Unconscious 1d6 rounds |
Explosive Rocket | 20 ft | Explosion | 5d10 dmg |
Plasma Thrower | 25 ft | Electrical Shock | 4d10 dmg |
Heavy Weapon | Short Range (-0) | Medium Range (-2) | Maximum Range (-4) | Damage | Rate of Fire | Shots |
Grenade Launcher | 0-50 ft | 51-100 ft | 101-200 ft | By grenade | 1/2 | 1 |
Plasma Thrower | 0-100 ft | 101-200 ft | 201-400 ft | 4d10 | 1/2 | 1 |
Rocket Launcher | 0-250 ft | 251-500 ft | 501-1000 ft | 5d10 | 1/2 | 1 |
Maneuver | Difficulty |
one hex facing change | Average |
two hex facing changes | Difficult |
three hex facing changes | Impossible |